Build a physics game in 9 minutes with SpriteBuilder | Obj-C based 2D engine for iOS, OSX and Android Posted on 28.11.2013 by Darrarski Nov 28 Version 3 of Cocos2d will be released with a first version of SpriteBuilder. SpriteBuilder allows you to graphically edit your resources, scenes, animations, Related Posts15 Free Sources to Learn Swift Programming LanguageSwift ReactionsiOS 8 – NSHipsterOpen source 2048 game written in SwiftHow to use Cocoapods in Swift projects Share:FacebookTwitterEmail