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A port of iOS-2048 to Apple’s new Swift language. The game is present and working, but a number of auxiliary features haven’t yet been implemented.

Like the original Objective-C version, swift-2048 does not rely upon SpriteKit. See the description for iOS-2048 for more information.

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The first Tuesday of each month, one member of the RayWenderlish.com team gives a Tech Talk, and by popular request they’ve started to stream these live.

Today in May Tech Talk, Kim Pedersen (Tutorial Team member) and Wes Paugh (Developer of 100 Rogues) gave an excellent talk and Q&A on Procedural Level Generation in Games.

Here’s the video for anyone who didn’t get a chance to watch!

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